Let me preface this by saying that I am not a video game person, per se, nor a person who runs out and buys the newest pricey gadgets. I have never owned an ipod (opting for less expensive alternatives) and my cell phone doesn’t have a little keyboard or anything schmancy. First off, I usually can’t afford these little luxuries and secondly, I usually just don’t find them to be a priority when I do have the money, although I respect that many people do.
We have two gaming systems in our house. One original NES, for nostalgia and the vain hopes that we can someday get it to work properly. One original Playstation, in working condition. Both were given to us. We own about 3 games for each. I think the max we’ve spent in total is less than $25 dollars.
Let me also say that I’m not good at video gaming. Sincerely, it’s great fun for me, but I’m not good at any of it. I don’t know why, I just lack some kind of basic coordination. (Ask Kally about playing Mario Kart with me if you need proof of this.)
So having said all that, you understand that I don’t take it lightly when I tell you that I am seriously considering buying an Xbox 360.
The practical reason behind this, is that we have canceled our cable and now get no TV reception. Xbox 360 has the digital cability of streaming TV from netflix and other sources directly to the TV and this would be convenient.
The complete bullshit, but more truthful reason is that I’ve fallen in love. With this game:

I played it with one of my favorite Chicagolandians, Josh, while we were out there for Christmas. I’m not joking when I say that I’ve never seen anything like it. And that it was complete love-at -first training level. And -shocker- I’m ACTUALLY good at it. I found a kind of rhythm with it and for the first time ever with a game, didn’t suck. We were taking turns and at a certain point, Josh actually gave me the controller back to get us past a certain level!!! Flash back to being 7 and endlessly having to give up my controller and Luigi to my best buddy, for her to get me past the ice level or one of the harder firecastles… my inner 7 year old REJOICES in Mirror’s Edge!
It’s a parkour inspired action game. It’s set in a massive abandoned cityscape that resembles Tokyo, from what I’ve seen in photos – kind of hyper-modern, all glass and industrial. (parts of NYC as well, but it’s altogether too modern to be NYC).
Like Tomb Raider, you are mostly alone and wandering around in puzzles, looking for where to go, how to get there and clues and hidden things. Unlike Tomb Raider, you are on rooftops, scaling concrete and shimmying down balconies and drain pipes, leaping skyscrapers and wall-jumping. You are surrounded by the sights and sounds of being far above the earth in a city.
It’s remarkably zen for an action game. The music, the design – really the (for lack of a better word) cinematography – of the entire “production” is straight-up dreamy. It’s beyond photo-realistic. It’s like surrealist-film scape. As if you were playing inside a film by Jean-Pierre Jeunet or Guillermo Del Toro.* That pretty and insane.
Anyone who knows me, knows about my lifelong obsession with rooftops. This game is a very close and surreal stand-in, recalling the magic of my real-life obsession and energy spike that comes from being up high, looking out over views. It is utterly and breathtakingly beautiful.
Observe:


((drool)).
I’m in withdrawl.
I’ve been having dreams of running up the sides of walls and being chased through abandoned office buildings, with anime hair and really nice boots.
So that’s my officially mushy, gushy review of one of the most impressive video games ever. Go read some other review if you want to hear about the action, the shooting, and the storyline. I will stick with the “game pretty – girl pretty – addictive to play” base line of review here.
Linkage:
The official website. For trailers, more screenshots etc.
The trailer on youtube in HD (I would almost say don’t bother watching it, if you can’t watch in HD)
*Addendum. After writing this, I thought about this comparison and realized it wasn’t really expressing what I wanted to say. It’s about otherworldliness, but also a self-contained universe or playing field. Surreal, yet hyper-real. Exaggerated. So I came up with a new comparison that fits much better – the feeling of moving around in the game is as if Run Lola Run was set in a more futurist-modern urban environment, was directed by Jean-Pierre Jeunet or Guillermo del Toro and you (as Lola) could run up walls, scale buildings and jump across rooftops. There. Much better. Just like that.